Choose a Tutorial

Follow illustrated guides for Blender, texturing, and OpenSim.

✧ Blender Basics is open! Start with our Blender 5.2 add-ons lesson; more beginner guides will follow. ✧

✦ From the workbench to the world ✦

Blender to OpenSim: The Making Journey

  1. Step 1: Create. Build your model in Blender, give objects clear names, and keep your scene organized.
  2. Step 2: Prepare. Review geometry, scale, UVs, and materials. Keep a separate export copy if useful.
  3. Step 3: Export. Choose an export format supported by your OpenSim grid and review your settings.
  4. Step 4: Bring It In-World. Upload your creation, inspect it at different distances, and refine anything that needs adjusting.

Compatibility note: Upload steps, supported formats and material features can vary by grid and viewer. Check your grid’s instructions before uploading.

Open the Tool Cabinet

Blender to OpenSim: The Making Journey

  1. 01 Create: Build your model in Blender, give objects clear names, and keep your scene organized.
  2. 02 Prepare: Review geometry, scale, UVs, and materials. Keep a separate export copy if useful.
  3. 03 Export: Choose an export format supported by your OpenSim grid and review your settings.
  4. 04 Bring It In-World: Upload your creation, inspect it at different distances, and refine anything that needs adjusting.

Compatibility note: Upload steps, supported formats and material features can vary by grid and viewer. Check your grid’s instructions before uploading.